/*
 * Copyright 2024 Babit Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef BMFLITE_ALGORITHM_CONTEXT_H
#define BMFLITE_ALGORITHM_CONTEXT_H

#include <EGL/egl.h>

namespace bmf_lite_demo {

enum AlgorithmEnum {
    SUPER_RESOLUTION,
    DENOISE,
};

struct AlgorithmContext {
    EGLDisplay egl_display;
    EGLContext egl_context;
    EGLSurface egl_surface;

    AlgorithmEnum algorithm;
};

} // namespace bmf_lite_demo

#endif // BMFLITE_ALGORITHM_CONTEXT_H
